Showing posts with label Research and Markets. Show all posts
Showing posts with label Research and Markets. Show all posts

Saturday, September 5, 2009

Consumer electronics market forecast to 2012

DUBLIN, IRELAND: Research and Markets has announced the addition of the "Consumer Electronics Market Forecast to 2012" report to its offering.

The consumer electronics industry has been witnessing a phenomenal growth globally over the past few years. This growth can be attributed to the revolutionary technological developments taking place in the consumer electronics industry.

The revolution brought by the digital technology has enabled the consumer electronics sector to profit from the growing interaction of digital applications, such as camcorders, DVD player/recorder, still camera, computer monitor, LCD TV, etc. In 2008, the global consumer electronics market was worth $335.2 billion.

According to our new research "Consumer Electronics Market Forecast to 2012", the global consumer electronics market is forecasted to grow at a CAGR of around 5 percent during 2009-2012. Also, during the same period, the global consumer electronics shipment will grow at a CAGR of around 5 percent. Various factors driving the future growth have been thoroughly studied in the report.

On the regional front, we found that the American region, mainly US, is driving the global consumer electronics industry, closely followed by Europe.

In future, Asia Pacific region will constitute the major portion of the consumer electronics industry, mainly due to the increase in demand from the developed countries in the region. Also, the American region alongwith the European region will see a decline in their market shares because the markets there have attained saturation and only the advent of new technology will boost the demand.

Our research foresees continuous development of digital technologies which are revolutionizing the consumer electronics industry worldwide. Moreover, the continuously falling prices of consumer electronics in several regions are also giving a reason to higher number of consumers to spend on consumer electronics.

These factors indicate that the consumer electronics industry has bright future ahead, particularly in countries like China and India where the economy is moving at a relatively fast pace.

Sunday, August 9, 2009

Podcast downloaders likely to grow from 9 percent in 2008 to 17 percent in 2013

DUBLIN, IRELAND: Research and Markets has announced the addition of eMarketer's new report "Podcasting: Into the Mainstream" to its offering.

Podcasting has evolved from an odd, funky blogging experiment into a broad medium with mainstream trappings. Today, the vast majority of the top-rated podcasts come from recognizable media entities that are using podcasts to expand their existing radio, TV, cable or satellite audiences.

The podcasting report analyzes the factors that are fueling interest and growth of a new, large and receptive audience.

The US podcast audience is ballooning, and the report projects that growth will continue at least through 2013. By then, there will be 37.6 million people who download podcasts monthly, more than double the 2008 figure of 17.4 million.

As a percentage of Internet users, podcast downloaders are expected to grow from 9 percent in 2008 to 17 percent in 2013.

The demographic patterns of the podcast audience, like those of the online video audience, are highly dependent on the nature of the content.

Thursday, July 16, 2009

Video advertising networks emerging and surging to $493 million in '09 revenue

DUBLIN, IRELAND: Research and Markets has announced the addition of the "Online Video Advertising Networks 2007 - 2010: Emerging and Surging" report to their offering.

This report analyzes video inventory and gross media spend in both up-and-coming and established avail verticals, including in-banner, remnant/third party pre-roll, video overlays, video search and podcasting.

Each video advertising network vertical is thoroughly analyzed by total inventory (exclusive, non-exclusive, monthly and annually), business models, sell-out percentages, CPMs for each avail format, gross ad billings and total revenues by network.

In-banner video networks led by Eyewonder, Pointroll, Eyeblaster and Google's DoubleClick are inventory, media spend and revenue generating juggernauts of the video advertising group, combining for over $1.5 billion in 2008 gross billings (video units only), forecast at $1.8 billion in '09.

Third party video networks representing premium pre-roll inventory aligned with major branded content include BBE, Brightroll, Tremor Media, YuMe Networks, Internet Broadcasting and Worldnow are forecast to contribute another $223 million to gross media spend during 2009, over 24% of all pre-roll media buys across an extremely competitive and rapidly-evolving sales landscape.

Overlay network inventory reached 19.8 billion total units in 2008, forecast to increase 70 percent in 2009. Participation revenue flowing back to networks like VideoEgg, Adapt.TV and ScanScout is expected to climb 100 percent in aggregate.

Online video advertising networks are forecast to make $493 million in participation revenue, hosting and insertion fees against gross CPM billings of $2.2 billion in 2009, according to this published report.

The report, Online Video Advertising Networks 2007 - 2010: Emerging and Surging, details video inventory and gross media spend for both up-and-coming and established avail executions, including in-banner video, remnant/3rd party pre-roll sales, video overlays, video search and podcasting.

Each video advertising network vertical is analyzed by total inventory (exclusive, non-exclusive, monthly and annually), business models, sell-out percentages, CPMs for each avail format, media spend and total revenues by network.

In-banner video networks led by Eyewonder, Pointroll, Eyeblaster and Google's DoubleClick are inventory, media spend and revenue generating juggernauts of the video advertising group, combining for over $1.5 billion in 2008 gross billings (video units only), forecast at $1.8 billion in '09.

3rd party video networks representing premium pre-roll inventory aligned with major branded content include BBE, Brightroll, Tremor Media, YuMe Networks, Internet Broadcasting and Worldnow are forecast to contribute another $223 million to gross media spend during 2009, over 39 percent of all pre-roll media buys across an extremely competitive and rapidly-evolving sales landscape.

Overlay network inventory reached 19.8 billion total units in 2008, forecast to increase 70 percent in 2009. Participation revenue flowing back to networks like VideoEgg, Adapt.TV and ScanScout is expected to climb 100% in aggregate.

Major video search networks Blinkx, Truveo and Magnify.net handled a combined 420 million average monthly search requests in 2008, and forecast to generate $30 million in corresponding revenue 2009.

Podcast inventory averaged some 84 million units per month in 2008, taking in gross billings estimated at $25.9 million, equaling approximately 55 percent of total paid media spend made against branded premium and semi-professional content categories.

"Video advertising networks are a vital economic engine of online video monetization," commented research director Paul A. Palumbo.

"These tenacious, entrepreneurial networks are endemic to the broadband publishing medium, propelling video advertising inevitably onward toward greater accountability, higher ROI and wider adoption by agencies and marketers."

Saturday, June 6, 2009

Analysis of Indian LCD panel market

DUBLIN, IRELAND: Research and Markets has announced the addition of Frost & Sullivan's new report "Analysis of the Indian LCD Panel Market" to their offering.

This study analyses the Indian market to identify opportunities available; when setting up a LCD panel manufacturing facility, from a demand perspective

Wide scope of application and high local demand for LCD panels make it the ideal time for LCD panel manufacturing in India

Television sales have been rapidly surging; the Indian mobile handset market continues to grow despite turbulent economic conditions and the usage of industrial displays is also on the rise. Thus, the applications of LCD panels and awareness about it have drastically increased in India.

Commonly used applications including the television, monitor, and mobile handset use thin-film transistors LCD (TFT-LCD) panels, whose penetration rate is growing substantially compared to the traditional displays.

The evolution of the Indian manufacturing ecosystem is a new trend, with several manufacturers considering India as an export hub for various product lines. Local demand, export prospects, government initiatives, wide applications, and low set-up costs during the economic decline, favor LCD panel manufacturers, making it an ideal time for LCD panel manufacturing in India.

"India is geared up for LCD panel manufacturing," says the analyst of this research. "Increased LCD product line consumption, growth in the electronics industry despite temporary slackening and the expansion of manufacturing industries in India will be strong growth boosters for the Indian LCD panel markets in the next one to four years."

LCD displays are the solutions to the rising need for lower power-consuming, space-saving, and better displays. LCD has a high penetration rate compared to the traditional display technologies and is here to stay in the market.

In India, LCD displays are soon expected to exceed cathode ray tube (CRT) displays in sales. No other flat panel display technology is as price competitive as the LCD displays. It also offers better value, thereby paving the way for significant opportunities for LCD panel manufactures in the coming years.

Monday, April 27, 2009

Forecasts for video game and interactive entertainment industry

DUBLIN, IRELAND: Research and Markets has announced the addition of the "Worldwide Market Forecasts for the Video Game and Interactive Entertainment Industry" report to its offering.

This series of reports provides detailed worldwide five year forecasts for the video game market and includes one year of updates and new forecasts. The price includes most recent updates (June 2008) plus one year of updates and Historical Retail Sales Report.

Executive summary
Report forecasts video game market to reach $57 billion in 2009

A series of new reports forecasts worldwide video game and interactive entertainment industry revenue to reach $57 billion in 2009. This forecast includes revenue from video game hardware and software, dedicated portable system hardware and software, PC games, and online PC and console games in 25 countries. According to DFC, there are now 11 countries that have annual video game revenue in excess of $1 billion.

With high spending on expensive hardware and a slumping economy, there was some concern that consumers would not have enough money to buy software products. This does not appear to be the case.

"Consumer spending on software is at record levels and the game business seems to actually benefit from a recession because games are a relatively cheap form of home entertainment," said DFC analyst David Cole.

The report forecasts sales for each of the major game platforms. The Nintendo Wii is expected to be the number one selling console system of this generation. "The Wii does not appear to be a fad and it has the chance to be one of the best selling systems of all-time" says Cole. However, that does not mean the other systems will not do well. The Sony PlayStation 3 is expected to equal the Wii in annual software sales by 2012. Meanwhile, the Microsoft Xbox 360 remains a leading player in some of the top markets, most notably the US and UK.